Friday, August 19, 2011

Video game review:Brink

The world you love has just become flooded and the only place to live is on a floating utopia known as the Ark. Will you choose to escape the Ark or will you save it the Ark? Splash damages and Bethesda Software has just released their new game Brink, a futuristic shooter with some extremely detailed customization to your character. Will this game be unique or will it end up in the 10 dollar bin within the year.
Let’s begin with the story line. The world has flooded and is no longer ground on earth. You live in a giant floating city called the Ark. The Ark was designed to bring nations together that want to stay alive from the water. At first the Ark was supposed to be a utopia. Sadly a lot of the cities people have gone into poverty and starting to rebel. You are now on the brink of choosing a side for the upcoming civil war on the Ark. You can either try to keep peace and save the Ark as the Security, or you can escape the Ark for a better life as a Rebel. There is no good or bad side in this game. Both factions have good reasons to fight. Unfortunately this game doesn’t have much of a story after the intro. Before each mission a one or two minute cut scene is played, with a couple of forgettable characters while you’re in the background doing something. This game has almost no story line. I played through both campaigns multiply times and I honestly cannot tell you any main characters name. You could skip every cut scene and you would still understand the story perfectly. Also I beat both campaigns in less than 8 hours. This game’s campaign feels like an afterthought or rushed you have no idea what is going on.
On to gameplay, Brinks gameplay is very unique it mixes first person shooting with parkour moves such as running over objects, walls, and anything that gets in your way. In Brink you better keep moving cause you will be destroyed if standing still. You have a choice of three body types, light, medium and heavy. The light body types are the fastest and most athletic of the group. They are also the least protected and can only use submachine guns and pistols. The medium body type is slower and less athletic from the light body type, but can use all the weapons the light type can plus snipers, grenade launchers, and assault rifles. Heavy body type is the most powerful. They can use all the weapons plus rocket launchers, and chain guns. They are also the slowest and are not athletic. The game also splits you into to four different classes to choice from. Soldier can plant charges and give ammo. Engineer can repair; boost weapons power, and disarm charges. Medic can revive wounded team mates and give health boosts. Operative can hack into systems, and disguise themselves as enemy teams. All four classes have to work together to win the round. Finally your character and weapons are very customizable, over a billion different ways to make your own unique character. My weapon had a bayonet, red dot scope, drum mag and a silencer. What makes this interesting is I will not find another person in the game that looks like my character. The A.I in the game is very rough. Your team most the time won’t go for the main objective. Don’t expect A.I. medics to heal you if they’re not standing right over you. Plus half way through the game the enemy team will suddenly be almost unstoppable and mow your team without losing any health. The games controls are a little clunky and a lot of times I didn’t know the main objective was while fighting.
Now to graphics and multiplayer, graphics for this game is pretty nice. Storming the slums, or raiding the rich trains ways and clubs all feel real and should be adored. Multiplayer sadly almost does not exist on the xbox version. There is no normal multiplayer like team death match or capture the flag. Campaign, free mode, or challenge mode are the only games you can play. Splash Damage even made Brink’s first downloadable content free for 2 weeks to get people to come back. Personally I think that comes out as desperate for multiplayer.
Honestly this game has some good but a lot of bad. For a game that got delayed multiply times and still lacks in many areas is quite a shame. With no multiplayer, story, and irritating A.I. this game made me go crazy. It was a tough choice between rent and pass, but honestly don’t waste your money and time on this. I’m giving it a PASS rate. It’s ok for about 10 minute and that’s when I’m creating my character.

Sunday, May 22, 2011

Video Game Review: Homefront

When asked what are the biggest modern warfare games out there the first thing that comes to mind is the Battlefield series and the Call of Duty series. THQ, not known for making first person shooters, has released Homefront, a military shooter where Korea has taken over America. Will this game be able to reach the status of a good multiplayer shooter, or will it be just another wash up?
First off, let’s start with the storyline. The writer of Red Dawn and Apocalypse Now also wrote the story of Homefront so I was expecting a top of the line story mode. America has been in a depression where half the population is out of a job and gas prices are up to $20.00 a gallon. At the same time North Korea is slowly taking over Asia unifying all the Countries together. Then one day North Korea launches a satellite to deliver a message to the American people. This message knocks out all power in America and then Korea slowly begins to take over and eventually Korea controls America. You play as Jacob a former American pilot just trying to get by. When chained to a bus seat you look out the window and you realize the horror that has become of America. You see people up against walls, a young couple getting separated from each other. People trying to run away and are shot down in mere seconds. You see soldiers throwing Americans in mass graves. Parents being shot in a firing range in front of their children. You can easily see that America has gone to hell. After seeing all those horrifying sites, a semi-truck rams into the bus you are on. Resistance fighters Connor and Rihanna (What’s her name?) come to bust you out and now you are part of the resistance. At the beginning of the game when fighting the Koreans you are out gunned, out manned, and out of training skill. Homefront is very different than Modern Warfare 2 with trained military fighting the invaders of America; you fight alongside other citizens that have no training. Throughout Homefront you slowly see your fighting barely scratch the Korean Army to the actually turning point of the war. The storyline is absolutely amazing; the characters are full of life and express themselves in different ways. The only downside of the storyline is the length is extremely short. I finished the game in less than 4 hours. The storyline is one of the best I’ve ever played, but it’s also the shortest I’ve ever played.
Now on to gameplay, every battle is unique. If it’s a stealth recon, sabotage, frontal assault, or ambush all the battles are different. In many missions, you have the opportunity to control the Goliath, a 6 wheel unmanned vehicle with a chain gun and missile launcher, pretty much the RC car from hell. All the guns are the same and don’t have much different between them. Also in most gun battles I would run out of ammo and I would have to find more, putting you in the mood that you are really out matched against the Korean forces. Also before hopping over walls, climbing ladders, opening doors, or crawling under buildings, you have to wait for all your teammates to go through before you can. This can become annoying when you get somewhere and you have to wait for all your teammates before moving ahead. This game is unique because of the environment. When you’re fighting through a suburb neighborhood, baseball field, a grocery store, and the golden gate bridge, you realize that you are in war torn America. To make it more realistic, a lot of product placement is seen in this game. This can be a good or bad thing depending if you like product placement. You take cover behind a full throttle vending machine, or running and gunning into a white castle restaurant, and at one point I shot missiles into a hooters. On the downside, the graphics are out dated even on a high definition television.
Finally the multiplayer, with 32 player multiplayer, Homefront is a mixture of Battlefield and Call of Duty. Having customizable perks, weapons, attachments, kill streaks, and equipment, it is almost identical to Call of Duty’s multiplayer. What was interesting was in order to use vehicles; you have to earn them by using points from capturing and defending objectives, kills and teamwork. With points, you can buy vehicles, missile strikes, and many more. A downside of multiplayer is the code that comes with the game. Buying the game, you can extend your multiplayer with a code. This is a problem if you rent the game or buy the game used. If you want the code you’ll have to cough up another 10 dollars. Another problem is the number of weapons. Multiplayer has 4 assault rifles, 2 light machine guns, 2 submachine guns, and 2 snipers. If you want the only shotgun you would have to preorder the game before it came out. With such a little selection of weapons this lost my interest in multiplayer.
Over all, this game kind of disappointed me. With such a good storyline it was a shame that it was so short. Graphics were poor and a water downed multiplayer drove me away from playing it. Overall this game is a RENT. This game’s storyline is amazing, everything else, not so much.